Developing+a+NWN+Game

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Learning Intentions
I am going to use Adventure Author to develop my own Never Winter Nights game

Success Criteria

 * I can design landscapes and terrains
 * I can place objects, buildings, items and characters in my game
 * I can use signposts and other visual clues to help direct the player
 * I can build simple conversations into my game

Lesson structure

 * In this block of lessons the learner should be able to develop a Never Winter Nights module based on their design.
 * Note that some paired testing / review would be useful towards the end of week 4 in order to provide feedback.
 * Learners may wish to extend their game with some of the advanced features available in Adventure Author.

Teacher Support Materials
A user guide explaining [|how to hook and help the game player can be viewed here].

A user guide explaining [|how to use the Conversation Writer can be viewed here].