Designing+a+NWN+game

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Learning Intentions
I am going to design my own Never Winter Nights game

Success Criteria

 * I can use Fridge Magnets to design my game plot, quests and characters
 * I can design a NWN landscape
 * I can think about my game as an interactive story

Lesson structure
The learner should consider what story they want to portray in their game. They should begin by using Fridge Magnets to produce ideas about:
 * plot
 * quests
 * characters
 * dialogue
 * setting

Teacher Support Materials
A user guide on [|how to set the scene can be viewed here].

A user guide on [|how to use Fridge Magnets can be viewed here].

A user guide on [|how to hook and help the game player can be viewed here].